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Object-Oriented Software Construction读书介绍

类别 页数 译者 网友评分 年代 出版社
书籍 1250页 2020 Prentice Hall
定价 出版日期 最近访问 访问指数
USD 132.65 2020-02-20 … 2020-03-13 … 65
主题/类型/题材/标签
OO,programming,Object-Oriented,软件设计,面向对象,编程,计算机,软件工程,
作者
Bertrand Meyer      ISBN:9780136291558    原作名/别名:《》
内容和作者简介
Object-Oriented Software Construction摘要

Contents

Preface V

Foreword To The Second Edition Xiii

About The Accompanying Cd-Rom Xiv

On The Bibliography, Internet Sources And Exercises Xv

Contents Xvii

Part A: The Issues 1

Chapter 1: Software Quality 3

1.1 External And Internal Factors 3

1.2 A Review Of External Factors 4

1.3 About Software Maintenance 17

1.4 Key Concepts Introduced In This Chapter 19

1.5 Bibliographical Notes 19

Chapter 2: Criteria Of Object Orientation 21

2.1 On The Criteria 21

2.2 Method And Language 22

2.3 Implementation And Environment 31

2.4 Libraries 33

2.5 For More Sneak Preview 34

2.6 Bibliographical Notes And Object Resources 34

Part B: The Road To Object Orientation 37

Chapter 3: Modularity 39

3.1 Five Criteria 40

3.2 Five Rules 46

3.3 Five Principles 53

3.4 Key Concepts Introduced In This Chapter 64

3.5 Bibliographical Notes 64

Exercises 65

Chapter 4: Approaches To Reusability 67

4.1 The Goals Of Reusability 68

4.2 What Should We Reuse? 70

4.3 Repetition In Software Development 74

4.4 Non-Technical Obstacles 74

4.5 The Technical Problem 81

4.6 Five Requirements On Module Structures 83

4.7 Traditional Modular Structures 89

4.8 Overloading And Genericity 93

4.9 Key Concepts Introduced In This Chapter 98

4.10 Bibliographical Notes 99

Chapter 5: Towards Object Technology 101

5.1 The Ingredients Of Computation 101

5.2 Functional Decomposition 103

5.3 Object-Based Decomposition 114

5.4 Object-Oriented Software Construction 116

5.5 Issues 117

5.6 Key Concepts Introduced In This Chapter 119

5.7 Bibliographical Notes 119

Chapter 6: Abstract Data Types 121

6.1 Criteria 122

6.2 Implementation Variations 122

6.3 Towards An Abstract View Of Objects 126

6.4 Formalizing The Specification 129

6.5 From Abstract Data Types To Classes 142

6.6 Beyond Software 147

6.7 Supplementary Topics 148

6.8 Key Concepts Introduced In This Chapter 159

6.9 Bibliographical Notes 160

Exercises 161

Part C: Object-Oriented Techniques 163

Chapter 7: The Static Structure: Classes 165

7.1 Objects Are Not The Subject 165

7.2 Avoiding The Standard Confusion 166

7.3 The Role Of Classes 169

7.4 A Uniform Type System 171

7.5 A Simple Class 172

7.6 Basic Conventions 177

7.7 The Object-Oriented Style Of Computation 181

7.8 Selective Exports And Information Hiding 191

7.9 Putting Everything Together 194

7.10 Discussion 203

7.11 Key Concepts Introduced In This Chapter 213

7.12 Bibliographical Notes 215

Exercises 216

Chapter 8: The Run-Time Structure: Objects 217

8.1 Objects 218

8.2 Objects As A Modeling Tool 228

8.3 Manipulating Objects And References 231

8.4 Creation Procedures 236

8.5 More On References 240

8.6 Operations On References 242

8.7 Composite Objects And Expanded Types 254

8.8 Attachment: Reference And Value Semantics 261

8.9 Dealing With References: Benefits And Dangers 265

8.10 Discussion 270

8.11 Key Concepts Introduced In This Chapter 276

8.12 Bibliographical Notes 277

Exercises 277

Chapter 9: Memory Management 279

9.1 What Happens To Objects 279

9.2 The Casual Approach 291

9.3 Reclaiming Memory: The Issues 293

9.4 Programmer-Controlled Deallocation 294

9.5 The Component-Level Approach 297

9.6 Automatic Memory Management 301

9.7 Reference Counting 302

9.8 Garbage Collection 304

9.9 Practical Issues Of Garbage Collection 309

9.10 An Environment With Memory Management 312

9.11 Key Concepts Introduced In This Chapter 315

9.12 Bibliographical Notes 315

Exercises 316

Chapter 10: Genericity 317

10.1 Horizontal And Vertical Type Generalization 317

10.2 The Need For Type Parameterization 318

10.3 Generic Classes 320

10.4 Arrays 325

10.5 The Cost Of Genericity 328

10.6 Discussion: Not Done Yet 329

10.7 Key Concepts Introduced In This Chapter 329

10.8 Bibliographical Notes 330

Exercises 330

Chapter 11: Design By Contract: Building Reliable Software 331

11.1 Basic Reliability Mechanisms 332

11.2 About Software Correctness 333

11.3 Expressing A Specification 334

11.4 Introducing Assertions Into Software Texts 337

11.5 Preconditions And Postconditions 338

11.6 Contracting For Software Reliability 341

11.7 Working With Assertions 348

11.8 Class Invariants 363

11.9 When Is A Class Correct? 369

11.10 The Adt Connection 373

11.11 An Assertion Instruction 378

11.12 Loop Invariants And Variants 380

11.13 Using Assertions 389

11.14 Discussion 398

11.15 Key Concepts Introduced In This Chapter 406

11.16 Bibliographical Notes 407

Exercises 408

Postscript: The Ariane 5 Failure 410

Chapter 12: When The Contract Is Broken: Exception Handling 411

12.1 Basic Concepts Of Exception Handling 411

12.2 Handling Exceptions 414

12.3 An Exception Mechanism 419

12.4 Exception Handling Examples 422

12.5 The Task Of A Rescue Clause 427

12.6 Advanced Exception Handling 431

12.7 Discussion 435

12.8 Key Concepts Introduced In This Chapter 437

12.9 Bibliographical Notes 438

Exercises 438

Chapter 13: Supporting Mechanisms 439

13.1 Interfacing With Non-O-O Software 439

13.2 Argument Passing 444

13.3 Instructions 447

13.4 Expressions 452

13.5 Strings 456

13.6 Input And Output 457

13.7 Lexical Conventions 457

13.8 Key Concepts Introduced In This Chapter 458

Exercises 458

Chapter 14: Introduction To Inheritance 459

14.1 Polygons And Rectangles 460

14.2 Polymorphism 467

14.3 Typing For Inheritance 472

14.4 Dynamic Binding 480

14.5 Deferred Features And Classes 482

14.6 Redeclaration Techniques 491

14.7 The Meaning Of Inheritance 494

14.8 The Role Of Deferred Classes 500

14.9 Discussion 507

14.10 Key Concepts Introduced In This Chapter 516

14.11 Bibliographical Notes 517

Exercises 517

Chapter 15: Multiple Inheritance 519

15.1 Examples Of Multiple Inheritance 519

15.2 Feature Renaming 535

15.3 Flattening The Structure 541

15.4 Repeated Inheritance 543

15.5 Discussion 563

15.6 Key Concepts Introduced In This Chapter 566

15.7 Bibliographical Notes 567

Exercises 567

Chapter 16: Inheritance Techniques 569

16.1 Inheritance And Assertions 569

16.2 The Global Inheritance Structure 580

16.3 Frozen Features 583

16.4 Constrained Genericity 585

16.5 Assignment Attempt 591

16.6 Typing And Redeclaration 595

16.7 Anchored Declaration 598

16.8 Inheritance And Information Hiding 605

16.9 Key Concepts Introduced In This Chapter 609

16.10 Bibliographical Note 610

Exercises 610

Chapter 17: Typing 611

17.1 The Typing Problem 611

17.2 Static Typing: Why And How 615

17.3 Covariance And Descendant Hiding 621

17.4 First Approaches To System Validity 628

17.5 Relying On Anchored Types 630

17.6 Global Analysis 633

17.7 Beware Of Polymorphic Catcalls! 636

17.8 An Assessment 639

17.9 The Perfect Fit 640

17.10 Key Concepts Studied In This Chapter 641

17.11 Bibliographical Notes 641

Chapter 18: Global Objects And Constants 643

18.1 Constants Of Basic Types 643

18.2 Use Of Constants 645

18.3 Constants Of Class Types 646

18.4 Applications Of Once Routines 648

18.5

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