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Large-Scale C++ Software Design读书介绍

类别 页数 译者 网友评分 年代 出版社
书籍 896页 8.9 2020 Addison-Wesley Professional
定价 出版日期 最近访问 访问指数
USD 74.99 2020-02-20 … 2020-05-23 … 65
主题/类型/题材/标签
C++,计算机,programming,软件工程,软件开发,C/C++,程序设计,设计模式,
作者
John Lakos      ISBN:9780201633627    原作名/别名:《》
内容和作者简介
Large-Scale C++ Software Design摘要

Developing a large-scale software system in C++ requires more than just a sound understanding of the logical design issues covered in most books on C++ programming. To be successful, you will also need a grasp of physical design concepts that, while closely tied to the technical aspects of development, include a dimension with which even expert software developers may have little or no experience. This is the definitive book for all C++ software professionals involved in large development efforts such as databases, operating systems, compilers, and frameworks. It is the first C++ book that actually demonstrates how to design large systems, and one of the few books on object-oriented design specifically geared to practical aspects of the C++ programming language. In this book, Lakos explains the process of decomposing large systems into physical (not inheritance) hierarchies of smaller, more manageable components. Such systems with their acyclic physical dependencies are fundamentally easier and more economical to maintain, test, and reuse than tightly interdependent systems.In addition to explaining the motivation for following good physical as well as logical design practices, Lakos provides you with a catalog of specific techniques designed to eliminate cyclic, compile-time, and link-time (physical) dependencies. He then extends these concepts from large to very large systems. The book concludes with a comprehensive top-down approach to the logical design of individual components. Appendices include a valuable design pattern "Protocol Hierarchy" designed to avoid fat interfaces while minimizing physical dependencies; the details of implementing an ANSI C compatible C++ procedural interface; and a complete specification for a suite of UNIX-like tools to extract and analyze physical dependencies. Practical design rules, guidelines, and principles are also collected in an appendix and indexed for quick reference. 0201633620B04062001

作者简介

John Lakos在Mentor Graphics公司工作。该公司编写的大规模C++程序比大多数其他公司要多,并且是首先尝试真正的大规模C++项目的公司之一。Lakos从1987年起就一直使用C++进行专业编程,并于1990年在哥哥伦比亚大学开设了面向对象编程方面的研究生课程。

本书后续版本
未发行或暂未收录
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