Real Time 3D Graphics with WebGL2 新书_图书内容介绍_剧情呢
剧情呢 国产剧 港剧 泰剧

Real Time 3D Graphics with WebGL2读书介绍

类别 页数 译者 网友评分 年代 出版社
书籍 None页 2020
定价 出版日期 最近访问 访问指数
2020-02-20 … 2020-03-13 … 65
主题/类型/题材/标签
图形学,Web,
作者
Farhad Ghayour, Diego      ISBN:9781788629690    原作名/别名:《》
内容和作者简介
Real Time 3D Graphics with WebGL2摘要

A comprehensive guide with 80+ examples on 3D programming in WebGL 2, covering computer graphics topics such as rendering, 3D math, camera, and more

Key Features:

* Create visually stunning, high-performance 3D applications for the web with WebGL 2

* A complete course on 3D computer graphics: rendering, 3D math, lighting, cameras, and more

* Unlock a variety of new and advanced features offered in WebGL 2

Book Description

As highly interactive applications have become an increasingly important part of the user experience, WebGL is a unique and cutting-edge technology that brings hardware-accelerated 3D graphics to the web.

Packed with 80+ examples, this book guides readers through the landscape of real-time computer graphics using WebGL 2. Each chapter covers foundational concepts in 3D graphics programming with various implementations. Topics are always associated with exercises for a hands-on approach to learning.

This book presents a clear roadmap to learning real-time 3D computer graphics with WebGL 2. Each chapter starts with a summary of the learning goals for the chapter, followed by a detailed description of each topic. The book offers example-rich, up-to-date introductions to a wide range of essential 3D computer graphics topics, including rendering, colors, textures, transformations, framebuffers, lights, surfaces, blending, geometry construction, advanced techniques, and more. With each chapter, you will "level up" your 3D graphics programming skills. This book will become your trustworthy companion in developing highly interactive 3D web applications with WebGL and JavaScript.

What you will learn

* Understand the rendering pipeline provided in WebGL

* Build and render 3D objects with WebGL

* Develop lights using shaders, 3D math, and the physics of light reflection

* Create a camera and use it to navigate a 3D scene

* Use texturing, lighting, and shading techniques to render realistic 3D scenes

* Implement object selection and interaction in a 3D scene

* Cover advanced techniques for creating immersive and compelling scenes

* Learn new and advanced features offered in WebGL 2

Who this book is for

This book is intended for developers who are interested in building highly interactive 3D applications for the web. A basic understanding of JavaScript is necessary; no prior computer graphics or WebGL knowledge is required.

Downloading the example code for this book You can download the example code files for all Packt books you have purchased from your account at http://www.PacktPub.com. If you purchased this book elsewhere, you can visit http://www.PacktPub.com/support and register to have the files e-mailed directly to you.

作者简介

Farhad Ghayour is a technology consultant based out of San Francisco, CA, where he helps transform Fortune 500 companies worldwide. Currently, he is focused on solutions at the intersection of computer graphics, vision and machine learning. Previously, he was a core contributor to the Famous open source 3D WebGL rendering engine, lead software engineer at various innovative sta...

本书后续版本
未发行或暂未收录
喜欢读〖Real Time 3D Graphics with WebGL2〗的人也喜欢:

  • Fooling Some of the People All of the Time, A Long 投资,金融,股证,investment,Finance,Einhorn,999, 2020-02-20 …
  • Time Within Time  2020-02-20 …
  • Real-Time Rendering, Fourth Edition 图形学,Graphics,计算机图形学,游戏开发,游戏编程,计算机,!!!,软件开发, 2020-02-20 …
  • Real-Time Rendering 计算机图形学,游戏开发,Rendering,Graphic,计算机,英文版,游戏引擎,real-time, 2020-02-20 …
  • Real Time 3D Graphics with WebGL2 图形学,Web, 2020-02-20 …
  • Real-Time Collision Detection 游戏开发,碰撞检测,游戏编程,计算机图形学,Graphics,计算机,算法,编程, 2020-02-20 …
  • Real-Time Analytics 大数据,实时分析,流式计算,数据分析,流计算,计算机,Analytics,数据平台, 2020-02-20 …
  • Time Within Time 电影回忆, 2020-02-20 …
  • Real-Time Cameras 游戏编程,Graphics,游戏开发,游戏制作,Camera,计算机图形学,游戏引擎,gamedev, 2020-02-20 …
  • A Time to Love and a Time to Die 外国文学, 2020-02-20 …
  • 友情提示

    剧情呢,免费看分享剧情、挑选影视作品、精选好书简介分享。